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Remote UX Researcher
Insight Global
Insight Global is seeking a UX Researcher to help work for a client of ours in the gaming space. You will mostly be working with design to refine any prototypes they have, create tests around what the UX designers need to figure out about their design to make the next iteration.
A lot of your work will be low to mid fidelity prototyping.
You will need to have knowledge of all recruiting criteria (Main pool that they use is usertesting.com)
You will be recruiting, scheduling testing, and usability testing.
The team uses heavy qualitative data. You must know qualitative methods, data synthesis practices like data mapping, research coding.
You will be doing this up until the new launch of the product.
We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to [email protected].
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Qualifications
- You will need to have knowledge of all recruiting criteria (Main pool that they use is usertesting.com)
- You will be recruiting, scheduling testing, and usability testing
- You must know qualitative methods, data synthesis practices like data mapping, research coding
Responsibilities
- You will mostly be working with design to refine any prototypes they have, create tests around what the UX designers need to figure out about their design to make the next iteration
- A lot of your work will be low to mid fidelity prototyping
- The team uses heavy qualitative data
- You will be doing this up until the new launch of the product
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